On Wednesday, July 16, 2025 8:33 PM via Emerald Flame wrote:
Nia would leave Torin, the young half-elf, in town. She'd thank him for his assistance, but suggest he leave well enough alone. "The smith and I should be able to figure things out."
Torin reluctantly understands and agrees to stay behind.
If Nia spies Arsal, she would invite them along. She is almost twenty leagues away from Oron-yána, an experienced local guide could be very useful.
[Just to note: I am assuming Asal is tagging along on however the story advances, and we can flashback if we need to.]
Nia will load her gear into her bag and sling the tumpline so she can keep her hands free. She's looking forward to some unfamiliar woods.
Before the party does head out, it's worth pointing out that there's standard adventuring gear available for purchase in Locke; it might take a bit of extra work to convince someone to open up shop in the evening, but explaining that you are gathering a group to investigate would be motivation enough. If there's anything particular you'd like (standard equipment or otherwise), this is a good point to check in on that. [I don't think I saw a hard tilt one way or the other on price categories vs. gold, so I'm going with gold. Everyone keep your equipment as is from the starting equipment via price categories, with currency going forward; Dax, Gegran, and Nia have 3d6 + 10 gp to spare, Asal has 3d6 + 20 gp.] -- bss (Brian S. Stephan) | https://bss.zone/ | GPG: 0x80895FCB